Tuesday, May 8, 2007
random
tutorial
all in all, i think the wentworth tutorial led me to find other tutorials online that helped me out alot in the end.
final project crit.
Monday, March 26, 2007
random thoughts
Sunday, March 25, 2007
more thoughts on midterm
in conclusion, an andy goldsworthy inspired sculpture is sureley a new media to most highschool art students. i think it is very easy to mix up the terms "new media" and "computer based arts". i am not a complete idiot, and i know that computer based art is usually called new media...im jusy trying to think outside the box here.
Monday, March 19, 2007
A Whole New Mind
in his book a whole new mind, Daniel pink reveals why creative thinkers will dominate the future workforce. in what pink calls the "conceptual age", we will need more right brained thinkers than ever to ensure economic, and world development. Pink organized the book into six different aptitudes of creative thinking. these six aptitudes are design, story, symphony, empathy, play, and meaning. the following is a brief summary of each aptitude. unfortunately, i do not have the patience to describe them in depth...again.
design: this aptitude is exactly what you would think it is. the world needs creative thinkers to make the world around us more aesthetically pleasing. and example is in advertising. an advertisement created by a right brained thinker will be more appealing, and engage a potential costumer more effectively than one created by a logical thinker. in addition to advertising, design is a crucial part of the environment we live in. architecture, sculptures, a urban art are all pleasing to residents, and tourists.
story: pink sums up the story aptitude by saying it is "context enriched by emotion".(p.103). with many facts available at our fingertips through tools such as the Internet, the abundance of them makes facts less important. our history becomes more appealing when it is placed in a context that has an "emotional impact"(p.103).
symphony:the symphony aptitude basically means's "big picture thinking". right sided thinkers are able to look ino the future and see the big picture beyond our lifetimes. city planning falls under this category. many times i walk down the narrow streets of Boston and think to myself "why didn't they just make the roads wider?". if i lived in the horse and buggy era, i would have made the roads wider. this is why a right brained thinker like myself should be hired to make a new city.
empathy: i touched on this aptitude in my introduction. empathy involves the ability to understand the perspectives of fellow human beings.
play: play may be the most important aptitude of them all. in the book, Pink relates the aptitude of play to flourishing industries such as gaming, and movies. it takes a creative thinker to allow gaming, and things like the Internet to continue to developer. play also relates to the urban environment. this is a place full of art event, music, festivals, theatre etc.
in conclusion, A Whole New Mind reveals the reasons of why "right brainers will rule the future". while pink says that they will rule the future, he does not say that logical thinkers are no longer needed. instead, there needs to be a balance between creative people and logical people in order for the economy, and the world to flourish.
Monday, March 12, 2007
MIDTERM
I think that this project would be great for students to do at the end of the school year, sometime in the spring. It is a great opportunity to get the kids outside, and do artwork that they do not normally get the chance to do. Unfortunately because nature is a large part of this project, I do not think it would be possible to do in an urban environment.
The project would begin by devoting a class period to watch a documentary on Andy Goldsworthy. This class period would give the students an opportunity to understand what Andy Goldsworthy’s work is about. I would not introduce the project until after the documentary was viewed. This is because I do not want the students to become overwhelmed by trying to think of an idea before anything has even started. After watching the movie, I will give a brief description of the project that will be started in the next class period.
I would allow students to work alone, or in groups. I would encourage students to work in small groups of 2-3. The project would take place all around the perimeter of the school. Each group or student will be required to make a temporary sculpture inspired by Andy Goldsworthy’s work. The medium used will include, but not limited to sticks, rocks, branches, dirt etc. that is found in the woods around the school. Before starting, each group must have preliminary sketches, and a spot I approve of to construct their sculpture. The first class period would consist of gathering of materials, and making sketches. I would then allow the students to work on their projects for 1-2 more class periods.
The “big idea” of this project is to address new media. I think that the term new media is constantly looked at as another word for digital media. Is new media really digital? Or is it something that is just non-traditional? This project will force students to address that question, and work in a manner that they never have before. A lot of students go through high school thinking of art as a finished image with four sides to it and a frame around it. This project is necessary for high school students because it will force their minds to think of art in a whole new way.
Overview:
Project: Andy Goldsworthy inspired temporary sculpture.
Big idea: What is new media? What is art?
Audience: High School Grades 9-12
Goal: To break out of the understanding that art belongs in a frame inside a museum.
Why it is necessary: This project is necessary for high school students because it will force their minds to think of art in a whole new way.
What makes it engaging: this project is engaging simply because the students are able to be outside working on a project that everyone will see.
garage band
i think that walking students through the simple steps to create a simple song would be the easiest way to introduce the program. i think using the pre-set beats and sound clips would make this introduction a little less confusing rather than downloading our own clips from online.
Throughlines:
-what role does sound play in a new media piece of art?
-where is the line drawn between music and art?
-how can a piece change drastically based on sound?
Tuesday, February 20, 2007
Noah Wardrip-Fruin, et al through lines
possible powerpoint projects
Monday, February 19, 2007
animation throughlines
animation may prove to be beneficial in many cases such as political statements
while animation allows an artist to directly say what they are thinking, it may also be important to touch upon the question of what can be said with just movement. the stop animation artist who was shown on our class blog used alot of claymation, without a narative. i think that while these works do not speak for themselves;not having a narator telling a story like in the videos above, allows the viewer's mind to be open to many more interpritations, and possibilities. these endless posibilities of interpritation are exremely prevelant in "vicious 516's" clay animation work.
a third "big question" to ask about animation would be similar to the age old queston of what is art. is stop animation a fine art? when does it become a "fine art"...and when does it not become a fine art? any kid on the street get an animation program and take the time to make great stop animation videos...does this mean it is or isnt "art"?
stop animation possible project
throughlines:new media artists
POSIBLE THROUGHLINES:
Scott snibbe's "deep walls", and henry kaufman's the memory of your touch"have many conceptual similarities. these similarities create through lines that can be used in the classroom setting. "deep walls" and "the memory of your touch" are both interactive with the viewer. this interaction, provides a teacher with the opportunity to introduce multiple through lines. one through line is similar to what we did in our class. because of the interaction, these pieces provide a strong foundation for a lesson on internal, and external understanding of the artwork. internal description is based on what the viewer can see, hear and touch in the piece. for example: in scott snibbe's "deep walls", the viewer can see that the movement of their shadow is being projected onto a large white wall. internal interpretation is based on what the viewer feels, and what the viewer thinks the artist is trying to say. external understanding of the artwork is based on acquired knowledge. this information is either drawn from artist statements, reviews etc. when we listened to a review on Snibbe's work, i began to realize that the piece held a small amount of proof that someone had been there before you, making different motions. it was said in the review that the screen captured a small part of every participants soul. this is an example of external interpretation. this is because my new understanding, and interpretation of the piece was influenced by someone else's review.
in a broader, more conceptual based sense, i think that there are many more through lines to be drawn from scot snibbe, and henry kaufman's work. one of these can be the concept of interaction. what are the similarity's between the interaction in scott snibbe's work, and kaufman's work. both works leave a mark, or an action preformed by someone who viewed the work before you did. while the screen, and piece of plexy glass remain the same...the image projected onto them is constantly changing. the big question would fall along the lines of what does interaction with the viewer add to art...what does it take away?
another through line can be found in the basic idea of what "new media" is. what are the benefits from art that is created using computer generated programs. i have been thinking about this for a long while and i think that new media cannot be bottled up into just using computers as a medium. i think "new media" is a term that is to often associated with computers. while, computers play a major role in new media, there are many other types of media that artists are expirimenting with that are non-traditional. one of these is street graffiti...or should i say "street artists". one of the most famous current street artist who goes by the name of "banksy" has been building a strong reputation for himself. while no one knows his real name, or his real identity, he has been able to use what can be considered as a new media to speak his ideas. these ideas are often related to politics, violence, and social issues.
http://www.eliotgeorge.com/img/news/banksy.jpg">
http://upload.wikimedia.org/wikipedia/commons/thumb/5/52/Banksy.bomb.jpg/453px-Banksy.bomb.jpg">
http://static.flickr.com/89/240316625_cc7138635f.jpg">
while banksy's work has nothing to do with computer programs, i think that it raises the question of what is new media? is new media restricted to computer programs, and digital images? or is new media the phrase granted to artists who are trying to convey their concepts using materials that are not deemed "traditional"?
adding to this conversation, i could introduce Oliver Kunkel's work. he is a new media artist that often uses digital media, but does not rely on it.
"little plastic surgery"installation and videojuly 2006
A game, which is supposedly created for children, is the core of the installation. The object is presented to the viewer as though it was created for a shop display. In a 3D animation the commercial video shows the viewer how to use the object. A massive torso becomes the base for applying pink plasticine. By utilizing pre-fabricated casts which produce "ugly" body parts, the plasticine is formed into features that are not in accordance with the "normal" standards of beauty. "Let's operate" is an invitation to change the prescribed "irregularities" back into standards. The goal of the game should be to teach children the importance of beauty in our society, in order to condition the child at an early age, to realize what the "prescribed" norms of beauty are."
http://www.oliverkunkel.com/images/little_ps/kunkel_little_plastic_003.jpg">
http://www.oliverkunkel.com/index.php?little_ps
introducing thse artists, along with snibbe and kaufman would further the discussion of the "big question: what is new media?
Monday, February 5, 2007
html crash course possible porjects
Monday, January 29, 2007
Artist Review
"Two Things", a group that started out as graffiti artists created an installation known as "The Magic Coloring Wall". Ubi De Feo, an Italian artist is the mastermind behind this fascinating program. When a club called Panama asked Ubi De Feo if he was interested in doing an installation, he jumped at the opportunity. De Feo had four days to create the magic coloring wall. The magic coloring wall. The piece is exactly what the title says it is... a magic coloring wall. The installation consists of a computer, and a large projection screen. The computer projects a line drawing on to the screen, and viewers are given a "magic paintbrush" to color the drawing in. When the viewer puts the magic paintbrush over a certain area, that spot fills in with color, as if you were painting with an actual paintbrush. The only observation i had of the actual piece was a video demonstration by De Feo. The only thing the Demonstration made me want to do was set one up for myself and play with it for hours.
http://www.setpixel.com/content/?ID=twothingsdotone